﻿package mortal.game.scene3D.model.player
{
    import flash.geom.*;

    public class JumpPos extends Vector3D
    {
        public var alpha:Number;
        public var rotationY:Number;
        public var currentFrame:int;

        public function JumpPos(param1:Number = 0, param2:Number = 0, param3:Number = 0, param4:Number = 1)
        {
            super(param1, param2, param3, param4);
            return;
        }// end function

    }
}
